Coatsink Recruitment Brief:
Character Art Test
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This is an artwork challenge we give to potential recruits to test their skills.
For this challenge, we would like you to model and texture one humanoid character and one accessory based on the provided concept art (below). -
The character and accessory together should come in at under 3000 vertices.
The character will require appropriate loops for body animation. The character should have a 2048x2048 map, and the accessory should have a 1024x1024 map, diffuse only.
The textures should be delivered as a .png and the models in.obj. format.
Working files are also appreciated. Coatsink uses 3Ds max 2018 for modelling. We would also like some appropriate beauty shots. -
By completing this task you will be able to create artwork that meets an industry challenge and gives you an understanding of what’s required for recruitment process.